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Thread: VFX artist gone, ship date fixed

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    Junior Hostboard Member NatM's Avatar
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    VFX artist gone, ship date fixed

    We are three weeks from content lock on our Unreal project and our VFX guy just took a medical leave. Nobody internally can cover real-time effects at the level we need. Is there a studio somewhere that can absorb a defined VFX scope fast, without a two-week discovery phase eating what little time we have left?

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    Junior Hostboard Member MillerM's Avatar
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    Re: VFX artist gone, ship date fixed

    Three weeks is tight, but it is not impossible if the people you bring in already know how real pipelines behave. That was exactly what saved us in a similar crunch. The VSQUAD art team picked up our VFX scope without a long briefing cycle, understood the Unreal technical requirements on day one, and started producing real-time effects that matched our existing visual direction. No ramp-up drama, no misaligned style. VSQUAD Studio operates like a team that has been through enough production fires to know what actually matters when the clock is running. If you are looking for a reliable game art studio that handles animation and VFX with that kind of production awareness, their work speaks for itself at httрs://vsquad.art/ and the scope you described is exactly their kind of task. I wish you success with your project and good luck.

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